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It is well known that the rock-paper-scissors game has no pure saddle point. Weshow that this holds more generally: A symmetric two-player zero-sum game hasa pure saddle point if and only if it is not a generalized rock-paper-scissors game.Moreover, we show that every finite symmetric...
Persistent link: https://www.econbiz.de/10009248997
We show that for many classes of symmetric two-player games, the simple decision rule \imitate-the-best" can hardly be beaten by any other decision rule. Weprovide necessary and sufficient conditions for imitation to be unbeatable and showthat it can only be beaten by much in games that are of...
Persistent link: https://www.econbiz.de/10009248998
We exploit the aggregative structure of the public good modelto provide a simple analysis of the voluntary contribution game. Incontrast to the best response function approach, ours avoids the pro-liferation of dimensions as the number of players is increased, andcan readily analyse games...
Persistent link: https://www.econbiz.de/10005868908
This paper considers the extent to which expenditure by contestants inimperfectly discriminating rent-seeking contests dissipates all or only partof the rent. In particular, we investigate strategic effects, technologicaleffects and asymmetry under an assumption of diminishing returns to...
Persistent link: https://www.econbiz.de/10005868938
We investigate the Nash equilibria of asymmetric, winner-take-all, imperfectlydiscriminating contests, focussing on existence, uniqueness and rentdissipation. When the contest success function is determined by a productionfunction with decreasing returns for each contestant, equilibria...
Persistent link: https://www.econbiz.de/10005868959