Showing 1 - 10 of 38
We introduce the moonlighting game. Player A can take money from or pass money to player B, who can either return money or punish player A. One-shot experiments were performed on this game. Treatments were conducted with and without making non-binding agreements beforehand. The results refute...
Persistent link: https://www.econbiz.de/10004968245
A model of a population with a Local Interaction structure is presented. Individuals interact with others in a given Inter- action neighborhood to obtain their payof. Individuals either imitate or else they die and are replaced by one of their neigh- bors in another neighborhood- the Propagation...
Persistent link: https://www.econbiz.de/10004968270
This paper analyses competition of moral norms and institutions in a society where a fixed share of people unconditionally complies with norms and the remaining people act selfishly. Whether a person is a norm-complier or selfish is private knowledge. A model of voting-by-feet shows that those...
Persistent link: https://www.econbiz.de/10004968383
Psychological game theory can help provide a rational choice explanation of framing effects; frames influence beliefs, beliefs influence motivations. We explain this theoretically, and explore the empirical relevance experimentally. In a 2×2 design of one-shot public good games we show that...
Persistent link: https://www.econbiz.de/10005032223
Psychological game theory can provide rational-choice-based framing effects; frames influence beliefs, beliefs influence motivations. We explain this theoretically and explore empirical relevance experimentally. In a 2×2 design of one-shot public good games we show that frames affect...
Persistent link: https://www.econbiz.de/10008642098
The paper develops a theoretical framework for studying conspicuous consumption. This is modeled as a device that signals the consumer's social status. Status is some function of the individual's rank in the wealth hierarchy. This approach makes it possible to distinguish between snob and...
Persistent link: https://www.econbiz.de/10004968130
Quasimonotone individual demand correspondences are characterized as those which can be rationalized (in a weak sense) by a complete, upper continuous, monotone, and convex preference relation. Moreover, it is shown that an arbitrary set of demand observations can be rationalized by a reflexive,...
Persistent link: https://www.econbiz.de/10004968139
Fashion is a popular style of behavior at a given time or place. In this paper we model fashion as a dynamic phenomenon, characterized by fragility of mass behvior and life cycles. Conformity of behavior is generated by a consumption externality, while the typical intertemporal aspects of...
Persistent link: https://www.econbiz.de/10004968146
A notion of ''behavioral heterogeneity'' of a finite population of households is modelled. It is shown that the higher the degree of behavioral heterogeneity the less sensitive depends the aggregate consumption expenditure ratio upon prices.As a consequence, behavioral heterogeneity implies a...
Persistent link: https://www.econbiz.de/10004968150
Structural Properties of the demand of a large population introduced by the aggregation process are studied. The idea is to consider assumptions on the distribution of household characteristics rather than focusing on the modelling of individual behavior. By opposite to the existing literature...
Persistent link: https://www.econbiz.de/10004968191