Showing 1 - 10 of 33
payoff-based learning models are simulated in order to understand individual learning behavior in distributed systems. Under … the serial mechanism the payoff-assessment learning model (Sarin and Vahid (1997)) provides the best fit to the data …, followed by the experience-weighted attraction learning model (Camerer and Ho (1999)), which in turn, is followed by a simple …
Persistent link: https://www.econbiz.de/10005001438
This paper’s objective is to use SKAT, the author’s Stages of Knowledge Ahead Theory of risk, to shed fresh light on the treatment and prevention of mental disorders. SKAT employs a broad definition of risk that allows for nice – not merely nasty – possibilities. SKAT is here shown to...
Persistent link: https://www.econbiz.de/10004964145
We study the Fictitious Play process with bounded and unbounded recall in pure coordination games for which failing to coordinate yields a payoff of zero for both players. It is shown that every Fictitious Play player with bounded recall may fail to coordinate against his own type. On the other...
Persistent link: https://www.econbiz.de/10004968208
decision behavior (like learning and expectation formation), reasoning, and the connection between bounded rationality and …
Persistent link: https://www.econbiz.de/10004968210
learning procedures. We consider the Stochastic Gradient-Algorithm as a boundedly rational learning procedure in an univariate … influence of the forecast feedback is limited the learning agents cannot destabilize the model and learn to form rational …
Persistent link: https://www.econbiz.de/10004968237
Adaptive learning and punishment are highly prominent competing explanations for ultimatum game behavior. We report on … an experiment that considers each theory in stand-alone form, so that one does not rely on the other in any substantial … way. Our data exhibits patterns for which punishment can account but learning by itself cannot. Initial play varies …
Persistent link: https://www.econbiz.de/10004968239
In consectutive rounds, each agent in a finite population chooses an action, is randomly matched, obtains a payoff and then observes the performance of another agent. An agent determines future behavior based on the information she receives from the present round. She chooses among the...
Persistent link: https://www.econbiz.de/10004968295
equilibrium of the game does not organize the individual data, two individual learning models are studied: one following a … predictive value of such learning models is found to be poor. …
Persistent link: https://www.econbiz.de/10004968350
Recently there has been much theoretical and experimental work on learning in games. However, learning usually means … "learning about the strategic behavior of opponents" rather than "learning about the game" as such. In contrast, here we report … on an experiment designed to test whether players learn a) the relevant features of the payoff structure of a 2x2 game (e …
Persistent link: https://www.econbiz.de/10004968377
and that all learning algorithms are subject to exploitation with the notable exception of imitation. The experiment was …We use an experiment to explore how subjects learn to play against computers which are programmed to follow one of a … number of standard learning algorithms. The learning theories are (unbeknown to subjects) a best response process, fictitious …
Persistent link: https://www.econbiz.de/10004968388