Showing 1 - 10 of 17
We study the Fictitious Play process with bounded and unbounded recall in pure coordination games for which failing to coordinate yields a payoff of zero for both players. It is shown that every Fictitious Play player with bounded recall may fail to coordinate against his own type. On the other...
Persistent link: https://www.econbiz.de/10004968208
theoretical issues are discussed. Special emphasis is put on aspiration adaptation theory. Further remarks concern basic models of … decision behavior (like learning and expectation formation), reasoning, and the connection between bounded rationality and …
Persistent link: https://www.econbiz.de/10004968210
learning procedures. We consider the Stochastic Gradient-Algorithm as a boundedly rational learning procedure in an univariate … influence of the forecast feedback is limited the learning agents cannot destabilize the model and learn to form rational …
Persistent link: https://www.econbiz.de/10004968237
Adaptive learning and punishment are highly prominent competing explanations for ultimatum game behavior. We report on … an experiment that considers each theory in stand-alone form, so that one does not rely on the other in any substantial … way. Our data exhibits patterns for which punishment can account but learning by itself cannot. Initial play varies …
Persistent link: https://www.econbiz.de/10004968239
In consectutive rounds, each agent in a finite population chooses an action, is randomly matched, obtains a payoff and then observes the performance of another agent. An agent determines future behavior based on the information she receives from the present round. She chooses among the...
Persistent link: https://www.econbiz.de/10004968295
equilibrium of the game does not organize the individual data, two individual learning models are studied: one following a … predictive value of such learning models is found to be poor. …
Persistent link: https://www.econbiz.de/10004968350
Recently there has been much theoretical and experimental work on learning in games. However, learning usually means … "learning about the strategic behavior of opponents" rather than "learning about the game" as such. In contrast, here we report …
Persistent link: https://www.econbiz.de/10004968377
number of standard learning algorithms. The learning theories are (unbeknown to subjects) a best response process, fictitious … play, imitation, reinforcement learning, and a trial & error process. We test whether subjects try to influence those … and that all learning algorithms are subject to exploitation with the notable exception of imitation. The experiment was …
Persistent link: https://www.econbiz.de/10004968388
In this note we study a very simple trial & error learning process in the context of a Cournot oligopoly. Without any …
Persistent link: https://www.econbiz.de/10004968407
theory of melioration is to exclusively play A, while the Nash equilibrium is to almost exclusively play B. The predictive … learning processes exhibited by players. …
Persistent link: https://www.econbiz.de/10004968419