Showing 1 - 10 of 41
Using a group identity manipulation we examine the role of social preferences in an experimental one-shot centipede game. Contrary to what social preference theory would predict, we fnd that players continue longer when playing with outgroup members. The explanation we provide for this result...
Persistent link: https://www.econbiz.de/10010859405
We explore in an equilibrium framework whether games with multiple Nash equilibria are easier to play when players can communicate. We consider two variants, modelling talk about future plans and talk about past actions. The language from which messages are chosen is endogenous, messages are...
Persistent link: https://www.econbiz.de/10010942743
Maskin and Tirole have defined payoff-relevant states in discrete time dynamic games with observable actions in terms of a partition of the set of histories. Their proof that this partition is unique cannot be applied, when action spaces are infinite or when players are unable to condition on...
Persistent link: https://www.econbiz.de/10004961363
We consider a co-evolutionary model of social coordination and network formation whereagents may decide on an action in a 2 x 2- coordination game and on whom to establish costly links to. We find that a payoff dominant convention is selected for a wider parameter range when agents may only...
Persistent link: https://www.econbiz.de/10008503140
Schaffer (1988) proposed a concept of evolutionary stability for finite-population models that has interesting implications in economic models of evolutionary learning, since it is related to perfectly competitive equilibrium. The present paper explores the relation of this concept to Nash...
Persistent link: https://www.econbiz.de/10005463497
We model the structure of a firm or an organization as a network and consider minimum-effort games played on this network as a metaphor for cooperations failing due to coordination failures. For a family of behavioral rules, including Imitate the Best and the Proportional Imitation Rule, we show...
Persistent link: https://www.econbiz.de/10008673519
Win Stay, Lose Shift as well as imitation strategies for iterated games rely on an aspiration level. With both learning rules a move is repeated unless the pay-off fell short of the aspiration level. I investigate social adaptation mechanisms for the aspiration level and their impact on the...
Persistent link: https://www.econbiz.de/10005622979
This paper explores the impact of memory in Cournot oligopolies where firms learn through imitation of success (as suggested in Alchian (1950) and modeled in Vega-Redondo (1997)). As long as memory includes at least one period, the long-run outcomes correspond to all the quantities in the...
Persistent link: https://www.econbiz.de/10005623026
We provide existence results for equilibria of games where players employ abstract (non binary) choice rules. Such results are shown to encompass as a relevant instance that of games where players have (non-transitive) SSB (Skew-Symmetric Bilinear) preferences, as will as other well-known...
Persistent link: https://www.econbiz.de/10005623028
This paper models asset markets as a game where assets pay according to an arbitrary payoff matrix,investors decide on fractions of wealth to allocate to each asset,and prices result from market clearing. The only pure-strategy Nash equilibrium is to split wealth proportionally to the...
Persistent link: https://www.econbiz.de/10005623055