Showing 1 - 10 of 133
Many real-life applications of house allocation problems are dynamic. For example, in the case of on-campus housing for college students, each year freshmen apply to move in and graduating seniors leave. Each student stays on campus for a few years only. A student is a "newcomer" in the...
Persistent link: https://www.econbiz.de/10008512518
Viewing individual contributions as investments in emission reduction we rely on the familiar linear public goods- game to set global reduction targets which, if missed, imply that all payoffs are destroyed with a certain probability. Regulation by milestones does not only impose a final...
Persistent link: https://www.econbiz.de/10008751288
In this paper, we reexamine Eliaz's results (2002) of fault tolerant implementation on one hand and we extend theorems 1 and 2 of Doghmi and Ziad (2008a) to bounded rationality environments, on the other. We identify weak versions of the k-no veto power condition, in conjunction with unanimity...
Persistent link: https://www.econbiz.de/10008512520
Different evaluators typically disagree how to rank different candidates since they care more or less for the various qualities of the candidates. It is assumed that all evaluators submit vector bids assigning a monetary bid for each possible rank order. The rules must specify for all possible...
Persistent link: https://www.econbiz.de/10008914823
A group of actors, individuals or firms, can engage in collectively providing projects which may be costly or generating revenues and which may benefit some and harm others. Based on requirements of procedural fairness (Güth and Kliemt, 2013), we derive a bidding mechanism determining...
Persistent link: https://www.econbiz.de/10010631674
The provision of public goods regularly embodies interrelated spheres of influence on multiple scales. This article examines the nature of human behavior in a multilevel social dilemma game with positive provision externalities to local and global scales. We report experimental results showing...
Persistent link: https://www.econbiz.de/10010884475
We propose and develop a model of behavior in threshold public good games. The model draws on learning direction theory and impulse balance theory. We find good support for the model and demonstrate that it can explain the success rates observed in threshold public good experiments. The model is...
Persistent link: https://www.econbiz.de/10009652055
In a series of one-shot linear public goods game, we ask subjects to report their contributions, their contribution plans for the next period, and their first-order beliefs about their present and future partner. We estimate subjects' preferences from plans data by a finite mixture approach and...
Persistent link: https://www.econbiz.de/10009291507
We investigate leading by example in a public goods game in scenarios with and without intergroup competition. Leading by example is implemented via a sequential decision protocol. We examine both one-shot and repeated interaction and make use of the strategy method to characterize followers'...
Persistent link: https://www.econbiz.de/10009391900
We report threshold public good experiments in which group members not only need to be individually willing to contribute enough to provide the public good but also have to agree with each other on what every group members should contribute. We find strong support to the hypothesis that full...
Persistent link: https://www.econbiz.de/10009391902