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understand how to play games of incomplete information under private values. The conclusions depend on whether players interact …
Persistent link: https://www.econbiz.de/10013142432
We consider the regret matching process with finite memory. For general games in normal form, it is shown that any recurrent class of the dynamics must be such that the action profiles that appear in it constitute a closed set under the “same or better reply” correspondence (CUSOBR set) that...
Persistent link: https://www.econbiz.de/10013142570