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This paper reports experimental tests of two alternative explanations of how players use focal points to select equilibria in one-shot coordination games. Cognitive hierarchy theory explains coordination as the result of common beliefs about players' pre-reflective inclinations towards the...
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People contribute more to public goods, the more others give (“crowding-in”). We investigate two possible causes of crowding-in: reciprocity, the usual explanation, and conformism, a neglected alternative. The issue is important since conformism has more scope to bring about endogenous...
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