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This is an experimental study of a three-player power-to-take game where a take authority is matched with two responders. The game consists of two stages. In the first stage, the take authority decides how much of the endowment of each responder that is left after the second stage will be...
Persistent link: https://www.econbiz.de/10010261421
and social norms, and trust. In a preregistered online experiment (n = 1,038), we find that biased institutions reduce …
Persistent link: https://www.econbiz.de/10014345629
refugee populations can cooperate harmoniously. We conduct a lab-in-the-field experiment in Lebanon studying intra- and inter …
Persistent link: https://www.econbiz.de/10012843423
Indirect reciprocity is defined as a specific kind of behavior: An agent rewards or penalizes another agent for having behaved kindly or unkindly toward a third party. This paper analyzes the question of what drives indirect reciprocity: Does the agent reward or penalize because she...
Persistent link: https://www.econbiz.de/10012828118
strategic belief manipulation and a novel experiment in which we replicate Di Tella, et al.’s, experiment and also elicit the …
Persistent link: https://www.econbiz.de/10012891985
empirically in a large scale online experiment and in the laboratory. In both experiments, the second mover’s lying propensity …
Persistent link: https://www.econbiz.de/10012892217
The effectiveness of social interaction depends strongly on an ability to coordinate actions efficiently. In large networks, such coordination may be very difficult to achieve and may depend on the communication technology and the network structure. We examine how pre-play communication and...
Persistent link: https://www.econbiz.de/10012866385
We propose and experimentally test a theory of strategic behavior in which players are cognitively imprecise and perceive a fundamental parameter with noise. We focus on 2 x 2 coordination games, which generate multiple equilibria when perception is precise. When adding a small amount of...
Persistent link: https://www.econbiz.de/10013310763
Many committees—juries, political task forces, etc.—spend time gathering costly information before reaching a decision. We report results from lab experiments focused on such information-collection processes. We consider decisions governed by individuals and groups and compare how voting...
Persistent link: https://www.econbiz.de/10013311705
We analyze linear, weakest-link and best-shot public goods games in which a distinguished team member, the team allocator, has property rights over the benefits from the public good and can distribute them among team members. These team allocator games are intended to capture natural asymmetries...
Persistent link: https://www.econbiz.de/10013231971