Showing 1 - 10 of 109
Traditionally, giving in dictator games was assumed to signal preferences over others' payoffs. To date, several studies find that dictator game giving breaks down under conditions designed to increase dictators' anonymity or if an option to take money obscures the purpose of the task. Giving is...
Persistent link: https://www.econbiz.de/10010291834
We provide a framework to decompose preferences into a notion of distributive justice and a selfishness part and to recover individual notions of distributive justice from data collected in appropriately designed experiments. "Dictator games" with varying transfer rates used in Andreoni and...
Persistent link: https://www.econbiz.de/10010435146
We report the results of a combination of a dictator experiment with either a "social planner" or a "veil of ignorance" experiment. The experimental design and the analysis of the data are based on the theoretical framework proposed in the companion paper by Becker, Häger, and Heufer (BHH,...
Persistent link: https://www.econbiz.de/10010435150
We provide a test of the role of social preferences and beliefs in voluntary cooperation and its decline. We elicit individuals' cooperation preferences in one experiment and use them - as well as subjects' elicited beliefs - to explain contributions to a public good played repeatedly. We find...
Persistent link: https://www.econbiz.de/10013316430
We provide a test of the role of social preferences and beliefs in voluntary cooperation and its decline. We elicit individuals’ cooperation preferences in one experiment and use them – as well as subjects’ elicited beliefs – to explain contributions to a public good played repeatedly....
Persistent link: https://www.econbiz.de/10005765860
We experimentally manipulate the efficiency of trust and reciprocity in a modified Investment Game. The aim of our … manipulation is to test whether reciprocity is mainly affected by payoff consequences of trust or by intentions underlying it. We … find that intentions matter and that consequences have an asymmetric impact: trustees reward trust more when trust is more …
Persistent link: https://www.econbiz.de/10010291809
We consider three-person envy games with a proposer, a responder, and a dummy player. In this class of games, the proposer, rather than allocating a constant pie, chooses the pie size which the responder can then accept or reject while the dummy player can only refuse his own share. While the...
Persistent link: https://www.econbiz.de/10010291832
We enrich the choice task of responders in ultimatum games by allowing them to independently decide whether to collect what is offered to them and whether to destroy what the proposer demanded. Such a multidimensional response format intends to cast further light on the motives guiding responder...
Persistent link: https://www.econbiz.de/10010435149
We report on an experiment designed to explore whether and how anger affects future levels of cooperation. Participants play three consecutive one-shot games. In between two identical two-person public goods games there is a mini dictator game that, depending on the treatment, either gives or...
Persistent link: https://www.econbiz.de/10010281624
Envy is often the cause of mutually harmful outcomes. We experimentally study the impact of envy in a bargaining setting in which there is no conflict in material interests: a proposer, holding the role of residual claimant, chooses the size of the pie to be shared with a responder, whose share...
Persistent link: https://www.econbiz.de/10010281655