Showing 1 - 10 of 4,744
evolutionary game theory model, where higher IQ among subjects determines - through better working memory - a lower frequency of …
Persistent link: https://www.econbiz.de/10012158710
We investigate in a laboratory setting whether revealing information on intelligence affects behavior in games with repeated interactions. In our experimental design we communicate information on the cognitive ability of both players. We use three stage games: Prisoners' Dilemma (PD) and two...
Persistent link: https://www.econbiz.de/10012652718
Algorithms play an increasingly important role in economic situations. These situations are often strategic, where the artificial intelligence may or may not be cooperative. We study the deter-minants and forms of algorithmic cooperation in the infinitely repeated prisoner’s dilemma. We run a...
Persistent link: https://www.econbiz.de/10014543708
Social interactions predominantly take place under the shadow of the future. Previous literature explains cooperation in indefinitely repeated prisoner's dilemma as predominantly driven by self-interested strategic considerations. This paper provides a causal test of the importance of social...
Persistent link: https://www.econbiz.de/10014307664
Intelligence and personality significantly affect social outcomes of individuals. We study how and why these traits affect the outcome of groups, looking specifically at how these characteristics operate in repeated interactions providing opportunity for profitable cooperation. Our experimental...
Persistent link: https://www.econbiz.de/10011547729
theory, while sociological theories of social ties and intergroup comparisons suggest that bilateral cooperation can be … strengthened if there exist outsiders that gain from cooperative break down. We investigate this in a laboratory experiment …
Persistent link: https://www.econbiz.de/10011925886
When the repeated prisoner's dilemma setup is generalized to allow for a unilateral breakup, maximal efficiency in equilibrium remains an open question. With restrictions of simple symmetry with eternal mutual cooperation, defection, or (matched) alternation on the equilibrium path, we describe...
Persistent link: https://www.econbiz.de/10010227240
In some important multi-player situations, such as efforts to supply a global public good, players can choose the game they want to play. In this paper we conduct an experimental test of the decision to choose between a “tipping” game, in which every player wants to contribute to the public...
Persistent link: https://www.econbiz.de/10010496893
game. We find that third-party punishment doubles cooperation rates in comparison to a control condition. Children also …
Persistent link: https://www.econbiz.de/10012668493
cooperation rates by doubling them in comparison to a control condition. It promotes cooperative behavior even before punishment …
Persistent link: https://www.econbiz.de/10012547006