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We consider repeated games with transferable utility: players have an endowment of wealth in each period in which transfers can be made. We show that if endowments are large enough and the comon discount factor high enough, then a trongly renegotiation-proof equilibrium (SRP) in the sense of...
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We characterize decision rules which are implementable in mechanism design settings when, after the play of a mechanism, the uninformed party can propose a new mechanism to the informed party. The necessary and sufficient conditions are, essentially, that the rule be implementable with...
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