Showing 1 - 10 of 12
This paper revisits the Alexia value, a recent solution concept for cooperative transferable utility games. We introduce the dual Alexia value and show that it coincides with the Alexia value for several classes of games. We demonstrate the importance of the notion of compromise stability for...
Persistent link: https://www.econbiz.de/10012729181
theoretic perspective. A corresponding preparation sequencing game is defined and the focus is on the core and nucleolus of such …
Persistent link: https://www.econbiz.de/10014196913
, it is shown that a decreasing unit price function is a sufficient condition for a non-empty core: the Direct Price … solution is both a core element and a marginal vector. It is seen that the nucleolus of an MCP-game can be derived in …
Persistent link: https://www.econbiz.de/10013107420
If the excesses of the coalitions in a transferable utility game are weighted, then we show that the arising weighted modifications of the well-known (pre)nucleolus and (pre)kernel satisfy the equal treatment property if and only if the weight system is symmetric in the sense that the weight of...
Persistent link: https://www.econbiz.de/10013087342
In this paper we introduce and analyze the procedural egalitarian solution for transferable utility games. This new concept is based on the result of a coalitional bargaining procedure in which egalitarian considerations play a central role. The procedural egalitarian solution is the first...
Persistent link: https://www.econbiz.de/10012981731
We consider the problem of computing the influence of a neuronal structure in a brain network. Abraham, Kotter, Krumnack, and Wanke (2006) computed this influence by using the Shapley value of a coalitional game corresponding to a directed network as a rating. Kotter, Reid, Krumnack, Wanke, and...
Persistent link: https://www.econbiz.de/10012987115
Game theoretic analysis of sequencing situations has been restricted to manufacturing systems which consist of machines that can process only one job at a time. However, in many manufacturing systems, operations are carried out by batch machines which can simultaneously process multiple jobs....
Persistent link: https://www.econbiz.de/10012722425
This paper addresses interactive one-machine sequencing situations in which the costs of processing a job are given by an exponential function of its completion time. The main difference with the standard linear case is that the gain of switching two neighbors in a queue is time-dependent and...
Persistent link: https://www.econbiz.de/10014112741
This article characterizes the per capita nucleolus for bankruptcy games as a bankruptcy rule. This rule, called the cligths rule, is based on the wellknown constrained equal awards principle. The essential feature of the rule however is that, for each bankruptcy problem, it takes into account a...
Persistent link: https://www.econbiz.de/10013073310
This paper introduces liability problems, as a generalization of bankruptcy problems, where every agent not only owns a certain amount of cash money, but also has outstanding claims and debts towards the other agents. Assuming that the agents want to cash their claims, we will analyze liability...
Persistent link: https://www.econbiz.de/10013080617