Showing 1 - 10 of 28
Proper equilibrium plays a prominent role in the literature on non-cooperative games. The underlying thought experiment is, however, unsatisfying, as it gives no justification for its fundamental idea that severe mistakes are made with a significantly smaller probability than innocuous ones. In...
Persistent link: https://www.econbiz.de/10013097703
This paper analyzes a single-machine scheduling problem with family setup times both from an optimization and a cost allocation perspective. In a so-called family sequencing situation jobs are processed on a single machine, there is an initial processing order on the jobs, and every job within a...
Persistent link: https://www.econbiz.de/10013106485
This paper introduces a new class of interactive cooperative purchasing situations and provides an explicit alternative characterization of the nucleolus of cooperative games, which offers an alternative to Kohlberg (1971). In our cooperative purchasing situation, the unit price of a commodity...
Persistent link: https://www.econbiz.de/10013107420
This article characterizes the per capita nucleolus for bankruptcy games as a bankruptcy rule. This rule, called the cligths rule, is based on the wellknown constrained equal awards principle. The essential feature of the rule however is that, for each bankruptcy problem, it takes into account a...
Persistent link: https://www.econbiz.de/10013073310
In several jurisdictions, commercially exploiting a game of chance (rather than skill) is subject to a licensing regime. It is obvious that roulette is a game of chance and chess a game of skill, but the law does not provide a precise description of where the boundary between the two classes is...
Persistent link: https://www.econbiz.de/10012722321
Game theoretic analysis of sequencing situations has been restricted to manufacturing systems which consist of machines that can process only one job at a time. However, in many manufacturing systems, operations are carried out by batch machines which can simultaneously process multiple jobs....
Persistent link: https://www.econbiz.de/10012722425
This paper revisits the Alexia value, a recent solution concept for cooperative transferable utility games. We introduce the dual Alexia value and show that it coincides with the Alexia value for several classes of games. We demonstrate the importance of the notion of compromise stability for...
Persistent link: https://www.econbiz.de/10012729181
This paper studies egalitarianism in the context of nontransferable utility games by introducing and analyzing the egalitarian value. This new solution concept is based on an egalitarian negotiation procedure in which egalitarian opportunities of coalitions are explicitly taken into account. We...
Persistent link: https://www.econbiz.de/10012957744
This paper axiomatically studies bankruptcy problems with nontransferable utility by adequately generalizing and analyzing properties for bankruptcy rules. In particular, we discuss several consistency notions and introduce the class of parametric bankruptcy rules. Moreover, we introduce the...
Persistent link: https://www.econbiz.de/10012944032
Using network control structures this paper introduces network communication games as a generalization of vertex games and edge games corresponding to communication situations and studies their decomposition into unanimity games. We obtain a relation between the dividends of the network...
Persistent link: https://www.econbiz.de/10013010479