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In this paper we study situations where asymmetric players have restricted possibilities for communication. Extreme asymmetry results in a hierarchy among the players. We introduce a class of allocation rules for these situations inspired by the Myerson value (Myerson (1977)) and Shapley values...
Persistent link: https://www.econbiz.de/10010759200
In this note we show that the mathematical tools of cooperative game theory allow a successful approach to the statistical problem of estimating a density function. Specifically, any random sample of an absolutely continuous random variable determines a transferable utility game, the Shapley...
Persistent link: https://www.econbiz.de/10010759187
A class of cooperative TU-games arising from shortest path problems is introduced and analyzed. Some conditions under which a shortest path game is balanced are obtained. Also an axiomatic characterization of the Shapley value for this class of games is provided. Copyright Springer-Verlag Berlin...
Persistent link: https://www.econbiz.de/10010759405
In this note we use the Shapley value to define a valuation function. A valuation function associates with every non-empty coalition of players in a strategic game a vector of payoffs for the members of the coalition that provides these players’ valuations of cooperating in the coalition. The...
Persistent link: https://www.econbiz.de/10010847557
Inventory cost games are introduced in Meca et al. (1999). These games arise when considering the possibility of joint ordering in n-person EOQ inventory situations. Moreover, the SOC-rule is introduced and analysed as a cost allocation rule for this type of situations. In the current paper it...
Persistent link: https://www.econbiz.de/10010847665