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Gamification has recently been receiving increased attention in corporate innovation and business research alike. In … this article, we first outline the main streams of research on gamification in the creativity and innovation literature. We … contexts. Thus referring to research fields as different as business model innovation, design thinking and crowdsourcing, we …
Persistent link: https://www.econbiz.de/10010527495
Balancing value creation and value capture is a fundamental strategic issue for the management of open innovation …. Insufficient compensation for created value may hinder the participation of a firm or individual in open innovation. It can thus … provide an obstacle to the open innovation process as a whole. Hackathons provide an attractive setting for studying value …
Persistent link: https://www.econbiz.de/10014504533
For decades suggestion systems have been used include employees in innovation process. However, in order to gather … superior ideas, integrating external stakeholders is critical to the innovation process. Wwwithin this paper the authors derive …
Persistent link: https://www.econbiz.de/10005862467