Showing 1 - 10 of 73
-receiver game ; reciprocity ; experiments ; voluntary payment …
Persistent link: https://www.econbiz.de/10009515366
Interactions between players with private information and opposed interests are often prone to bad advice and inefficient outcomes, e.g. markets for financial or health care services. In a deception game we investigate experimentally which factors could improve advice quality. Besides advisor...
Persistent link: https://www.econbiz.de/10011881706
experiment, a trust game variant, we study whether moral wiggle room also prevails, when reciprocity is a potential motivation … reciprocity. Among our subjects, 40% of the reciprocators exploited moral wiggle room. …
Persistent link: https://www.econbiz.de/10011446176
) is added in order to introduce reciprocity. We find significantly higher rates of selfish choices in our treatments that …
Persistent link: https://www.econbiz.de/10011576929
One of the main findings of a large body of gift exchange experiments is that in an incomplete contracts environment … in the size of the workforce and intention-based reciprocity rather than social preferences seems to be the main driving …
Persistent link: https://www.econbiz.de/10010325208
reciprocity and guilt appear to be the major drivers for generous voluntary payments. Being inclined to follow social norms is a … industry ; reciprocity ; guilt ; social norms ; altruism ; fairness ; social-image concerns ; survey …
Persistent link: https://www.econbiz.de/10008747635
We analyze the effect of investments in corporate social responsibility (CSR) on workers' motivation. In our experiment, a gift exchange game variant, CSR is captured by donating a certain share of profits to a charity. We are testing for CSR effects by varying the possible share of profits...
Persistent link: https://www.econbiz.de/10009230365
In the market where inattentive buyers can fail to notice some feasible choices, the key role of marketing is to make buyers aware of products. However, the effective marketing strategy is often subtle since marketing tactics can make buyers cautious. This paper provides a framework to analyze...
Persistent link: https://www.econbiz.de/10009516790
Based on the "acquiring-a-company" game of Samuelson and Bazerman (1985), we theoretically and experimentally analyze the acquisition of a firm. Thereby we compare cases of symmetrically and asymmetrically informed buyers and sellers. This setting allows us to predict and test the effects of...
Persistent link: https://www.econbiz.de/10010253149
We examine an experimental gift exchange game in which the players can improve upon theunique no-gifts equilibrium through cooperative gift giving. The main feature of the study is thatthere are two different types of gift exchange, which we call simple and complex exchange,respectively. Complex...
Persistent link: https://www.econbiz.de/10010324744