Wilson, Scott N.; Elizondo, Javier; Ralston, Ryan; Lee, … - In: International Journal of Gaming and Computer-Mediated … 8 (2016) 1, pp. 13-27
This study has two goals: First, to investigate the effectiveness of using a digital game to teach undergraduate-level calculus in terms of improving task immersion, sense of control, calculation skills, and conceptual understanding. Second, to investigate how feedback and visual manipulation...