Gärtner, Manja; Tinghög, Gustav; Västfjäll, Daniel - 2020
mode or were induced to rely either on emotion or reason. Cooperation was measured across a series of commonly used and … incentivized games (prisoner’s dilemma game, public goods game, trust game, dictator game). At the state level, our results show … that average cooperation rates increased when emotions were induced rather than reason. At the trait level, our results …