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We develop a model where the unemployed workers in the city can find a job either directly or through weak or strong ties. We show that, in denser areas, individuals choose to interact with more people and meet more random encounters (weak ties) than in sparsely populated areas. We also...
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empirical tests of the key player policy in a real world setting. This policy defines a micro-founded strategy for removing the … theoretical predictions of the key player policy with real world outcomes. By focusing on networks for which the key player has … disappeared over time, we show that the theoretical predicted crime reduction is close to what is observed in the real world. We …
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