Showing 1 - 10 of 28
We demonstrate that receiver credulity can be understood through a false consensus effect: the likelihood with which individuals believe messages about the behavior of others can be explained by their own behavioral tendencies in a comparable situation. In a laboratory experiment, subjects play...
Persistent link: https://www.econbiz.de/10010702946
The power to take game is a simple two player game where players arerandomly divided into pairs consisting of a take authority and responder.Both players in each pair have earned an own income in an individual realeffort decision-making experiment preceding the take game. The gameconsists of two...
Persistent link: https://www.econbiz.de/10011301155
We compare a partners condition where the same small group of subjects plays arepeated public good game to astrangers condition where subjects play this game in changing group formations.Subjects in the partners conditioncontribute from the first period on significantly more to the public good...
Persistent link: https://www.econbiz.de/10011303327
This paper experimentally explores how the enforcement of cooperative behavior in a social dilemma is facilitated through institutional as well as emotional mechanisms. Recent studies emphasize the importance of negatively valued emotions, such as anger, which motivate individuals to punish free...
Persistent link: https://www.econbiz.de/10011346451
Persistent link: https://www.econbiz.de/10010190988
We investigate how burden sharing rules impact the voluntary provision of a public good which generates heterogeneous benefits to agents. We compare different rule-based contribution schemes where agents can first suggest a minimum provision level of the public good, before the smallest common...
Persistent link: https://www.econbiz.de/10011261612
Using a common pool resource game protocol with voting we examine experimentally how cooperation varies with the level at which (binding) votes are aggregated. Our results are broadly in line with theoretical predictions. When players can vote on the behavior of the whole group or when leaders...
Persistent link: https://www.econbiz.de/10010678980
We use experimental methods to study the power of leading by words. The context is a voluntary contribution mechanism with one-way communication. One group member can send a free-form text message to his fellow players. Contrary to the commonly accepted wisdom that the cooperation-enhancing...
Persistent link: https://www.econbiz.de/10010573081
It is well known that communication often serves as a facilitator for cooperation in static games. Yet, communication can serve entirely different purposes in dynamic settings as communication during the game may work as a means for renegotiation, potentially undermining the credibility of...
Persistent link: https://www.econbiz.de/10011048187
We experimentally investigate the effects of two different sources of heterogeneity – capability and valuation – on the provision of public goods when punishment is possible or not. We find that compared to homogeneous groups, asymmetric valuations for the public good have negative effects...
Persistent link: https://www.econbiz.de/10011190115