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-called peer group games being non-negative additive games on a permission tree. We provide a polynomial time algorithm for …
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In this chapter we discuss a tactical optimisation problem that arises in a multistage distribution system where customer orders can be delivered from any stockpoint. A simple rule to allocate orders to locations is a break quantity rule, which routes large orders to higher-stage stockpoints and...
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prove this we use a simplicial algorithm that terminates with a zero point within a finite number of iterations. The …
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