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The Shapley value is defined as the average marginal contribution of a player, taken over all possible ways to form the grand coalition N when one starts from the empty coalition and adds players one by one. In a previous paper, the authors have introduced an allocation scheme for a general...
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We study linear properties of TU-games, revisiting well-known issues like interaction transforms, the inverse Shapley value problem and the concept of semivalues and least square values. We embed TU-games into the model of cooperation systems and influence patterns, which allows us to introduce...
Persistent link: https://www.econbiz.de/10010742024
We introduce cooperative TU-games on concept lattices, where a concept is a pair (S,S') with S being a subset of players or objects, and S' a subset of attributes. Any such game induces a game on the set of players/objects, which appears to be a TU-game whose collection of feasible coalitions is...
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An element of the possibly unbounded core of a cooperative game with precedence constraints belongs to its bounded core if any transfer to a player from any of her subordinates results in payoffs outside the core. The bounded core is the union of all bounded faces of the core, it is nonempty if...
Persistent link: https://www.econbiz.de/10009493567
The paper concerns a dynamic model of influence in which agents have to make a yes-no decision. Each agent has an initial opinion, which he may change during different phases of interaction, due to mutual influence among agents. The influence mechanism is assumed to be stochastic and to follow a...
Persistent link: https://www.econbiz.de/10009359827