Showing 1 - 10 of 113
Reinforcement learning has proved quite successful in predicting subjects' adjustment behaviour in repeatedly played simple games. However, reinforcement learning does not predict convergence to the efficient cell in the minimal information game of mutual fate control, while earlier...
Persistent link: https://www.econbiz.de/10005407543
information. This way we are able to investigate (i) the coordination abilities of the subjects depending on the underlying game …, (ii) the resulting efficiency loss, and (iii) the adjustment of the learning rule. …
Persistent link: https://www.econbiz.de/10005407575
-of-the-sexes. In repeated interaction, asymmetric coordination is possible possible via symmetric repeated game strategies. This … asymmetric continuation paths. The multiplicity of possible conventions gives rise to a coordination problem at a higher level if … the game is one of pure coordination. However, if there is a slight conflict of interest between players, a unique optimal …
Persistent link: https://www.econbiz.de/10005407601
This paper shows that altruism may be beneficial in bargaining when there is competition for bargaining partners. In a game with random proposers, the most altruistic player has the highest material payoff if players are sufficiently patient. However, this advantage is eroded as the discount...
Persistent link: https://www.econbiz.de/10005124853
We study a simple bargaining mechanism in which each player puts a prize to his resources before leaving the game. The only expected final equilibrium payoff can be defined by means of selective marginal contributions vectors, and it coincides with the Shapley value for convex games. Moreover,...
Persistent link: https://www.econbiz.de/10005124854
We present a quantum solution to coordination problems that can be implemented with present technologies. It provides …
Persistent link: https://www.econbiz.de/10005062323
In John Nash’s proofs for the existence of (Nash) equilibria based on Brouwer’s theorem, an iteration mapping is used. A continuous— time analogue of the same mapping has been studied even earlier by Brown and von Neumann. This differential equation has recently been suggested as a...
Persistent link: https://www.econbiz.de/10005062331
Fictitious play and ``gradient'' learning are examined in the context of a large population where agents are repeatedly randomly matched. We show that the aggregation of this learning behaviour can be qualitatively different from learning at the level of the individual. This aggregate dynamic...
Persistent link: https://www.econbiz.de/10005062332
In this note we study a very simple trial & error learning process in the context of a Cournot oligopoly. Without any knowledge of the payoff functions players increase, respectively decrease, their quantity by one unit as long as this leads to higher profits. We show that this process converges...
Persistent link: https://www.econbiz.de/10005062333
We examine a new class of games, which we call social games, where players not only choose strategies but also choose with whom they play. A group of players who are dissatisfied with the play of their current partners can join together and play a new equilibrium. This imposes new refinements on...
Persistent link: https://www.econbiz.de/10005062336