Showing 1 - 10 of 113
This paper provides a theory of equilibrium selection for one-shot two- player finite-action strategic-form common interest games. A single round of costless unlimited pre-play communication is allowed. Players are restricted to use strategies which are computable in the sense of Church's...
Persistent link: https://www.econbiz.de/10005118630
This paper consider the dynamic evolution of algorithmic (recursive) learning rules in a normal form game. It is shown that the system - the population frequencies - is globally stable for any arbitrary N-player normal form game, if the evolutionary process is algorithmic and the `birth process'...
Persistent link: https://www.econbiz.de/10005550961
Exploiting small uncertainties on the part of opponents, players in long, finitely repeated games can maintain false reputations that lead to a large variety of equilibrium outcomes. Even cooperation in a finitely repeated prisoners' dilemma is obtainable. Can such false reputations be...
Persistent link: https://www.econbiz.de/10005407541
We incorporate information measures representing knowledge into an evolutionary model of coevolving firms and markets whereby the growing orderliness of firms potentiates a predictable progression of market exchange innovations which themselves become beneficial only with the growing orderliness...
Persistent link: https://www.econbiz.de/10005118538
This paper reports an experimental test of individual preferences for giving. We use graphical representations of modified Dictator Games that vary the price of giving. This generates a very rich data set well- suited to studying behavior at the level of the individual subject. We test the data...
Persistent link: https://www.econbiz.de/10005118605
This paper provides a theoretical foundation for Markov (perfect) equilibria in repeated games with asynchronous moves that is based on memory costs. We show that if players incur a ``complexity cost'' which depends on the memory length required by their strategies, then any rationalizable...
Persistent link: https://www.econbiz.de/10005407574
We propose a quantum-like description of markets and economics. The approach has roots in the recently developed quantum game theory. Quantum Zeno paradoxes and noncomutative quantum mecanics are also discussed.
Persistent link: https://www.econbiz.de/10005407589
The trust building process is basic to social science. We investigate it in a laboratory setting using a novel multi-stage trust game where social gains are achieved if players trust each other in each stage. And in each stage, players have an opportunity to appropriate these gains or be...
Persistent link: https://www.econbiz.de/10005407592
This paper explores the relationships between noncooperative bargaining games and the consistent value for non-transferable utility (NTU) cooperative games. A dynamic approach to the consistent value for NTU games is introduced: the consistent vector field. The main contribution of the paper is...
Persistent link: https://www.econbiz.de/10005118515
We present a simple model of spatial evolution that avoids several problems that arise with more complex networks of players. We consider a world where pairs of players are matched forever. These players learn from the whole population but they are more likely to learn to strategies used by...
Persistent link: https://www.econbiz.de/10005118522