Showing 1 - 10 of 183
This paper examines characteristics of cooperative behavior in a repeated, n-person, continuous action generalization of a Prisoner's Dilemma game. When time preferences are heterogeneous and bounded away from one, how "much" cooperation can be achieved by an ongoing group? How does group...
Persistent link: https://www.econbiz.de/10005062386
The backward induction (or subgame-perfect) equilibrium of a perfect information game is shown to be the unique evolutionarily stable outcome for dynamic models consisting of selection and mutation, when the mutation rate is low and the populations are large.
Persistent link: https://www.econbiz.de/10005407617
This paper examines optimal social linkage when each individual's repeated interaction with each of his neighbors creates spillovers. Individuals differ across rates of time preference. A planner must choose a local interaction system or neighborhood design before observing the realization of...
Persistent link: https://www.econbiz.de/10005550940
We exhibit and characterize an entire class of simple adaptive strategies, in the repeated play of a game, having the Hannan- consistency property: In the long-run, the player is guaranteed an average payoff as large as the best-reply payoff to the empirical distribution of play of the other...
Persistent link: https://www.econbiz.de/10005550971
We model the decision problems faced by the members of societies whose new members are determined by vote. We adopt a number of simplifying assumptions: the founders and the candidates are fixed; the society operates for $k$ periods and holds elections at the beginning of each period; one vote is...
Persistent link: https://www.econbiz.de/10005118533
It would be interesting and scientifically rewarding to investigate the possibilities of designing a "sheltered" situation room for the Information Technologies and Telecommunications services and products market. The proposed framework might be employed during any phase of the life cycle of an...
Persistent link: https://www.econbiz.de/10005062324
This short paper isolates a non-trivial class of games for which there exists a monotone relation between the size of pure strategy spaces and the number of pure Nash equilibria (Theorem). This class is that of two- player nice games, i.e., games with compact real intervals as strategy spaces...
Persistent link: https://www.econbiz.de/10005062326
This paper addresses the question of whether neural networks, a realistic cognitive model of the human information processing, can learn to backward induce in a two stage game with a unique subgame-perfect Nash Equilibrium. The result that the neural networks only learn a heuristic that...
Persistent link: https://www.econbiz.de/10005062328
We introduce neighborhood effects in the costs of human capital acquisition into a model of statistical discrimination in labor markets. This creates a link between the level of segregation and the likelihood and extent of statistical discrimination. As long as negative stereotypes persist in...
Persistent link: https://www.econbiz.de/10005062329
We derive the most probable distribution of resources for a simple society. We find that a probabilistic analysis forbids both too much and too less equity, and selects instead a minimally ordered state. We give the detailed calculations for a special model where the population and resources are...
Persistent link: https://www.econbiz.de/10005062344