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that focus on the actions that change information, preference, and other driving forces of agency. We show how this dynamic … turn works out for games, drawing on some recent advances in the literature. Our key examples are the long-term dynamics of … information exchange, as well as the much-discussed issue of extensive game rationality. Our paper also proposes a new broader …
Persistent link: https://www.econbiz.de/10008838860
Game and decision theory start from rather strong premises. Preferences, represented by utilities, beliefs represented by probabilities, common knowledge and symmetric rationality as background assumptions are treated as 'given.' A richer language enabling us to capture the process leading to...
Persistent link: https://www.econbiz.de/10010369416
Game and decision theory start from rather strong premises. Preferences, represented by utilities, beliefs represented by probabilities, common knowledge and symmetric rationality as background assumptions are treated as “given.” A richer language enabling us to capture the process leading...
Persistent link: https://www.econbiz.de/10009751382
twelve 2 × 2 mixed strategy equilibria experiments. Case-based learning allows agents to explicitly incorporate information …We propose a framework in order to econometrically estimate case-based learning and apply it to empirical data from …-based learning to other learning models (reinforcement learning and self-tuned experience weighted attraction learning) while using …
Persistent link: https://www.econbiz.de/10012432206
the three options. Three information conditions are tested: <i>uninformed</i>, in which voters know only their own … preference ordering and the own benefits from each option; <i>aggregate information</i>, in which in addition they know the … aggregate realized distribution of the preference orderings and <i>full information</i>, in which they also know how the …
Persistent link: https://www.econbiz.de/10011030500
normal form games with strict Nash equilibria. In the model, each player assigns subjective payoff assessments to his own …-Nash equilibrium action profiles give the same payoff. In particular, the convergence is shown in the following games: the battle of … the sexes game, the stag hunt game and the first order statistic game. In the game of chicken and market entry games …
Persistent link: https://www.econbiz.de/10010711826
We survey the recent literature on coordination games, where there is a conflictbetween risk dominance and payoff … local interactions. Amongst others, we discuss best reply learning in a global- and in a local- interaction framework and … best reply learning in multiple location models and in a network formation context. Further, we discuss imitation learning …
Persistent link: https://www.econbiz.de/10008756384
This paper describes the “Bounded Memory, Inertia, Sampling and Weighting” (BI-SAW) model, which won the http://sites.google.com/site/gpredcomp/Market Entry Prediction Competition in 2010. The BI-SAW model refines the I-SAW Model (Erev et al. [1]) by adding the assumption of limited memory...
Persistent link: https://www.econbiz.de/10009025196
We submitted three models to the competition which were based on the I-SAW model. The models introduced four new assumptions. In the first model an adjustment process was introduced through which the tendency for exploration was higher at the beginning and decreased over time in the exploration...
Persistent link: https://www.econbiz.de/10009025198
Our study analyzes theories of learning for strategic interactions in networks. Participants played two of the 2 × 2 … games used by Selten and Chmura [1]. Every participant played against four neighbors. As a distinct aspect our experimental … design allows players to choose different strategies against each different neighbor. The games were played in two network …
Persistent link: https://www.econbiz.de/10011030494