Nax, Heinrich H.; Murphy, Ryan O.; Duca, Stefano; … - In: Games 8 (2017) 4, pp. 1-23
Many real-world mechanisms are 'noisy' or 'fuzzy', that is the institutions in place to implement them operate with non-negligible degrees of imprecision and error. This observation raises the more general question of whether mechanisms that work in theory are also robust to more realistic...