Showing 1 - 10 of 515
through reputation. We demonstrate that there are situations in which it is optimal for the criminal to always return the … files and situations in which it is not. We argue that the ability to build reputation will depend on how victims … they need to find ways of building a good reputation. …
Persistent link: https://www.econbiz.de/10012061894
We extend a standard two-person, non-cooperative, non-zero sum, imperfect inspection game, considering a large population of interacting inspectees and a single inspector. Each inspectee adopts one strategy, within a finite/infinite bounded set of strategies returning increasingly illegal...
Persistent link: https://www.econbiz.de/10011550602
In this paper, we present an application of the dynamic tracking games framework to a monetary union. We use a small stylized nonlinear three-country macroeconomic model of a monetary union to analyze the interactions between fiscal (governments) and monetary (common central bank) policy makers,...
Persistent link: https://www.econbiz.de/10011848391
This paper develops a dynamic model of tender offers in which there is trading on the target's shares during the takeover, and bidders can freeze out target shareholders (compulsorily acquire remaining shares not tendered at the bid price), features that prevail on almost all takeovers. We show...
Persistent link: https://www.econbiz.de/10014480797
In this article, a class of mean-field-type games with discrete-continuous state spaces is considered. We establish Bellman systems which provide sufficiency conditions for mean-field-type equilibria in state-and-mean-field-type feedback form. We then derive unnormalized master adjoint systems...
Persistent link: https://www.econbiz.de/10012432368
In this study, we use the dynamic programming method introduced by Mirică (2004) to solve the well-known war game of attrition and attack as formulated by Isaacs (1965). By using this modern approach, we extend the classical framework to explore optimal strategies within the differential game...
Persistent link: https://www.econbiz.de/10015271559
We study the structure of the rest points of signaling games and their dynamic behavior under selection-mutation dynamics by taking the case of three signals as our canonical example. Many rest points of the replicator dynamics of signaling games are not isolated and, therefore, not robust under...
Persistent link: https://www.econbiz.de/10010503400
We test whether the decisions in a common-pool resource game are better modeled game- theoretically as strategic substitutes or complements using an individual-level dataset of groundwater usage that accounts for 3% of US irrigated agriculture. Based on a regression framework with instrumental...
Persistent link: https://www.econbiz.de/10014418068
We investigate the strategic nature of farmers' groundwater usage with a rich dataset from the American Midwest. We propose a new revealed preference test for the groundwater interaction as a dynamic game. We reject a view of groundwater usage decisions as strategic substitutes in favor of...
Persistent link: https://www.econbiz.de/10014418073
We conducted a dynamic common pool resource experiment and found large differences among groups in the total benefits (surplus) obtained from the resource. To shed light on the factors underlying the differences, we characterized individual appropriation decisions as irresponsible, sustainable,...
Persistent link: https://www.econbiz.de/10012014967