Béal, Sylvain; Rémila, Eric; Solal, Philippe - In: Games and Economic Behavior 80 (2013) C, pp. 1-9
We show that the core of any n-player TU-game with a non-empty core can be accessed with at most n−1 blocks. It turns out that this bound is optimal in the sense there are TU-games for which the number of blocks required to access the core is exactly n−1.