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We consider discounted repeated games in which players can voluntarily purchase information about the opponents' actions at past stages. Information about a stage can be bought at a fixed but arbitrary cost. Opponents cannot observe the information purchase by a player. For our main result, we...
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Proper rationalizability ([Schuhmacher, 1999] and [Asheim, 2001]) is a concept in epistemic game theory based on the following two conditions: (a) a player should be cautious, that is, should not exclude any opponent's strategy from consideration; and (b) a player should respect the opponents'...
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For dynamic games we consider the idea that a player, at every stage of the game, will always believe that his opponents will choose rationally in the future. This is the basis for the concept of common belief in future rationality, which we formalize within an epistemic model. We present an...
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