Showing 1 - 10 of 115
We introduce a new class of cooperative games where the worth of a coalition depends on the behavior of other players and on the state of nature as well. we allow for coalitions to form both before and after the resolution of uncertainty, hence agreements must be stable against both types of...
Persistent link: https://www.econbiz.de/10010693800
We examine the notion of the core when cooperation takes place in a setting with time and uncertainty. We do so in a two-period general equilibrium setting with incomplete markets. Market incompleteness implies that players cannot make all possible binding commitments regarding their actions at...
Persistent link: https://www.econbiz.de/10009644193
We introduce the concept of a TUU-game, a transferable utility game with uncertainty. In a TUU-game there is uncertainty regarding the payoffs of coalitions. One out of a finite number of states of nature materializes and conditional on the state, the players are involved in a particular...
Persistent link: https://www.econbiz.de/10009644194
We study bankruptcy games where the estate and the claims have stochastic values. We use the Weak Sequential Core as the solution concept for such games.We test the stability of a number of well known division rules in this stochastic setting and find that most of them are unstable, except for...
Persistent link: https://www.econbiz.de/10010551505
We show the existence of an upper bound for the number of blocks required to get from one imputation to another provided that accessibility holds. The bound depends only on the number of players in the TU game considered. For the class of games with non-empty cores this means that the core can...
Persistent link: https://www.econbiz.de/10005590046
We show the existence of an upper bound for the number of blocks required to get from one imputation to another provided that accessibility holds. The bound depends only on the number of players in the TU game considered. For the class of games with non-empty cores this means that the core can...
Persistent link: https://www.econbiz.de/10010494320
We examine the notion of the core when cooperation takes place in a setting with time and uncertainty. We do so in a two-period general equilibrium setting with incomplete markets. Market incompleteness implies that players cannot make all possible binding commitments regarding their actions at...
Persistent link: https://www.econbiz.de/10010494468
We introduce the concept of a TUU-game, a transferable utility game with uncertainty. In a TUU-game there is uncertainty regarding the payoffs of coalitions. One out of a finite number of states of nature materializes and conditional on the state, the players are involved in a particular...
Persistent link: https://www.econbiz.de/10010494469
We study bankruptcy games where the estate and the claims have stochastic values. We use the Weak Sequential Core as the solution concept for such games.We test the stability of a number of well known division rules in this stochastic setting and find that most of them are unstable, except for...
Persistent link: https://www.econbiz.de/10010494498
We introduce a new class of cooperative games where the worth of a coalition depends on the behavior of other players and on the state of nature as well. we allow for coalitions to form both before and after the resolution of uncertainty, hence agreements must be stable against both types of...
Persistent link: https://www.econbiz.de/10010494526