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In real-life elections, vote-counting is often imperfect. We analyze the consequences of such imperfections in plurality and runoff rule voting games. We call a strategy profile a robust equilibrium if it is an equilibrium if the probability of a miscount is positive but small.All robust...
Persistent link: https://www.econbiz.de/10013127457
A central problem for the game theoretic analysis of voting is that voting games have very many Nash equilibria. In this paper, we consider a new refinement concept for voting games that combines two ideas that appear reasonable for voting games: First, trembling hand perfection (voters...
Persistent link: https://www.econbiz.de/10014061565