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A general communication device is a device that at every stage of the game receives a private message from each player, and in return sends a private signal to each player; the signals the device sends depend on past play, past signals it sent, and past messages it received. <p> An autonomous...</p>
Persistent link: https://www.econbiz.de/10005598477
We prove that the existence of equilibrium payoffs for stochastic games of incomplete symmetric information follows from the same result for stochastic games with complete information.
Persistent link: https://www.econbiz.de/10005598497
An absorbing game is a repeated game where some action combinations are absorbing, in the sense that whenever they are played, there is a positive probability that the game terminates, and the players receive some terminal payoff at every future stage. We prove that every multi-player absorbing...
Persistent link: https://www.econbiz.de/10005375525
This paper discusses the problem regarding the existence of optimal or nearly optimal stationary strategies for a player engaged in a nonleavable stochastic game. It is known that, for these games, player I need not have an -optimal stationary strategy even when the state space of the game is...
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We deal with multi-agent Markov decision processes (MDPs) in which cooperation among players is allowed. We find a cooperative payoff distribution procedure (MDP-CPDP) that distributes in the course of the game the payoff that players would earn in the long run game. We show under which...
Persistent link: https://www.econbiz.de/10010845486
First we define the splitting operator, which is related to the Shapley operator of the splitting game introduced by Sorin (2002). It depends on two compact convex sets C and D and associates to a function defined on C ×D a saddle function, extending the usual convexification or concavification...
Persistent link: https://www.econbiz.de/10005755639