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Interactions between players with private information and opposed interests are often prone to bad advice and inefficient outcomes, e.g. markets for financial or health care services. In a deception game we investigate experimentally which factors could improve advice quality. Besides advisor...
Persistent link: https://www.econbiz.de/10011881706
experimental literature we find evidence that tipping is motivated by reciprocity, but also by reputation concerns among frequent … imitator types. -- social preferences ; reciprocity ; moral hazard ; reputation ; Internet ; psychological game theory …
Persistent link: https://www.econbiz.de/10003833189
-regarding behavior ; self-image ; experiments ; cognitive dissonance ; social norms ; normative beliefs ; expectations …
Persistent link: https://www.econbiz.de/10009129721
; Mixed strategy ; Learning models ; Experiments …
Persistent link: https://www.econbiz.de/10008689027
We consider three-person envy games with a proposer, a responder, and a dummy player. In this class of games, the proposer, rather than allocating a constant pie, chooses the pie size which the responder can then accept or reject while the dummy player can only refuse his own share. While the...
Persistent link: https://www.econbiz.de/10009544389
experimental literature we …nd evidence that tippingis motivated by reciprocity, but also by reputation concerns among …
Persistent link: https://www.econbiz.de/10005866396