Showing 1 - 10 of 165
We study two person-betting games with inconsistent commonly know beliefs, using an experimental approach. In our experimental games, participants bet against one another, each bettor choosing one of two possible outcomes, and payoff odds are know at the time bets are placed. Bettors’ beliefs...
Persistent link: https://www.econbiz.de/10003857882
Intentions-based models of social preferences use the framework of psychological games and incorporate higher order beliefs and actions into the utility function. We test the robustness of two types of intentions-based models (guilt aversion and reciprocity). In addition to incentivised...
Persistent link: https://www.econbiz.de/10008689019
Two pairs of two participants each interact repeatedly in two structurally independent but informationally linked Prisonerś Dilemma games. Neither pair receives feedback about past choices by their own partner but is fully informed about the choices by the other pair. Considering this as a...
Persistent link: https://www.econbiz.de/10010252395
This study investigates experimentally whether people in retrospective are self-aware that they engage in status-seeking behavior. Subjects participated in a real-effort task where effort translated into a donation to a charity. Within-subjects we varied the visibility of their performance...
Persistent link: https://www.econbiz.de/10009567101
Numerous studies suggest that communication may be a universal means to mitigate collective action problems. In this study, we challenge this view and show that the communication structure crucially determines whether communication mitigates or intensifies the problem of collective action. We...
Persistent link: https://www.econbiz.de/10008688486
This article examines the nature of human behavior in a nested social dilemma referred to as the Spillover Game. Players are divided into two groups with positive production interdependencies. Based on theoretically derived opportunistic, local, and global optima, our experimental results...
Persistent link: https://www.econbiz.de/10003952498
E-nstructions facilitates the use of electronic instructions in computerized laboratory experiments. This tool has been primarily designed to be used in combination with z-Tree (Fischbacher, 2007), but it should work in combination with other experimental softwares which help developing and...
Persistent link: https://www.econbiz.de/10003989035
E-nstructions facilitates the use of electronic instructions in computerized laboratory experiments in social sciences. In this article I provide a set of guidelines for the installation and the use of E-nstructions. -- Experiments ; Experimental software ; Instructions
Persistent link: https://www.econbiz.de/10008990034
We report on an experiment designed to explore whether and how anger affects future levels of cooperation. Participants play three consecutive one-shot games. In between two identical two-person public goods games there is a mini dictator game that, depending on the treatment, either gives or...
Persistent link: https://www.econbiz.de/10009505445
The provision of public goods regularly embodies interrelated spheres of influence on multiple scales. This article examines the nature of human behavior in a multilevel social dilemma game with positive provision externalities to local and global scales. We report experimental results showing...
Persistent link: https://www.econbiz.de/10009487801