Showing 1 - 10 of 57
The principle of weak monotonicity for cooperative games states that if a game changes so that the worth of the grand coalition and some player's marginal contribution to all coalitions increase or stay the same, then this player's payoff should not decrease. We investigate the class of values...
Persistent link: https://www.econbiz.de/10011076675
Complementary to the axiomatic and mechanism design studies on queueing problems, this paper proposes a strategic bargaining approach to resolve queueing conflicts. Given a situation where players with different waiting costs have to form a queue in order to be served, they firstly compete with...
Persistent link: https://www.econbiz.de/10010930793
In formalizing a ‘veil of ignorance’ type procedure, this paper considers how an agentʼs preferences over a set of alternatives change as he is placed at an increasing ‘distance’ from the consequences of his choices. A definition for such ‘removed preferences’ is presented and its...
Persistent link: https://www.econbiz.de/10011043006
We study a general equilibrium model with a non-profit firm producing a public good using private goods as inputs which are financed by voluntary contributions (subscriptions) of households. We analyze policy interventions that increase the public good level at subscription equilibria, and show...
Persistent link: https://www.econbiz.de/10011043045
Partial equilibrium analysis has a conceptual dilemma that its object should be negligibly small in order to be free from income effect but then the consumer does not care for it and the notion of willingness to pay for it does not make sense. In the setting of a continuum of commodities, we...
Persistent link: https://www.econbiz.de/10010616901
This note shows that for two social welfare functions which are inequality averse with respect to certainty equivalents, if one is more inequality averse for certainty equivalents than the other, the household preference induced by optimally allocating aggregate bundles according to this social...
Persistent link: https://www.econbiz.de/10010572369
A player of privately known strength chooses when to enter a market, and an incumbent chooses whether to compete or concede. Information about the potential entrant's type is revealed publicly according to an exogenous news process and the timing of entry. I analyze stationary equilibria using...
Persistent link: https://www.econbiz.de/10011263574
We study an infinitely repeated game where two players with equal discount factors play a simultaneous-move stage game. Player one monitors the stage-game actions of player two imperfectly, while player two monitors the pure stage-game actions of player one perfectly. Player one's type is...
Persistent link: https://www.econbiz.de/10011263579
In a setting where an infinite population of players interact locally and repeatedly, we study the impacts of payoff structures and network structures on contagion of a convention beyond 2×2 coordination games. First, we consider the “bilingual game”, where each player chooses one of two...
Persistent link: https://www.econbiz.de/10011263580
This paper considers general games in which multiple informed principals simultaneously compete to influence the decisions of a common agent. It shows that we can characterize all outcomes of any game in which principals delegate the final decisions to the agent using arbitrary mechanisms, by...
Persistent link: https://www.econbiz.de/10011263583