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We propose a simple adaptive procedure for playing strategic games: average testing. In this procedure each player sticks to her current strategy if it yields a payoff that exceeds her average payoff by at least some fixed ε0; otherwise she chooses a strategy at random. We consider generic...
Persistent link: https://www.econbiz.de/10011043052
This paper develops a model of repeated interaction in social networks among agents with differing degrees of sophistication. The focus of the model is observational learning; that is, each agent receives initial private information and makes inferences regarding the private information of...
Persistent link: https://www.econbiz.de/10011076679