Fullbrunn, Sascha; Richwien, Katharina; Sadrieh, Abdolkarim - In: Journal of Media Economics 24 (2011) 1, pp. 48-63
Virtual communities like Second Life (SL) represent an economic factor with increasing potential, but may induce behavior that deviates from real-world experience. This article introduces a new experimental design that is based on the trust game (Berg, Dickhaut, & McCabe, 1995), but eliminates...