Kumabe, Masahiro; Mihara, H. Reiju - Volkswirtschaftliche Fakultät, … - 2006
Classify simple games into sixteen "types" in terms of the four conventional axioms: monotonicity, properness, strongness, and nonweakness. Further classify them into sixty-four classes in terms of finiteness (existence of a finite carrier) and computability. For each such class, we either show...