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Kalai and Zemel introduced a class of flow-games showing that these games have a non-empty core and that a minimum cut corresponds to a core allocation.  We consider flow-games with a finite number of players on a network with infinitely many arcs: assuming that the total sum of the capacities...
Persistent link: https://www.econbiz.de/10011000000
We propose a simple model which embeds cost allocation games into a richer structure to take into account that information on costs can be itself costly. The model is an outgrowth of experience on cost allocation for consortia of municipalities dealing with garbage collection. Copyright...
Persistent link: https://www.econbiz.de/10010950303