Showing 1 - 4 of 4
This paper studies collective-action games in which the production of a public good requires teamwork. A leading example is a threshold game in which provision requires the voluntary participation of "m "out of "n "players. Quantal-response strategy revisions allow play to move between...
Persistent link: https://www.econbiz.de/10005312850
In the context of a "beauty-contest" coordination game (in which pay-offs depend on the quadratic distance of actions from an unobserved state variable and from the average action), players choose how much costly attention to pay to various informative signals. Each signal has an underlying...
Persistent link: https://www.econbiz.de/10010575575
In a plurality-rule election, a group of voters must coordinate behind one of two challengers in order to defeat a disliked status quo. Departing from existing work, the support for each challenger must be inferred from the private observation of informative signals. The unique equilibrium...
Persistent link: https://www.econbiz.de/10010970181
In a plurality-rule election, a group of voters must coordinate behind one of two challengers in order to defeat a disliked status quo. Departing from existing work, the support for each challenger must be inferred from the private observation of informative signals. The unique equilibrium...
Persistent link: https://www.econbiz.de/10005672919