Hamada, Ryoju (ed.); Soranastaporn, Songsri (ed.); … - 2019 - 1st ed. 2019
Reality for Active English Learning in the University Context -- Chapter 28. Research on User Experience in Risk Management … Perception: An Approach to The Research Model -- Chapter 46. How to Describe a Large Business on a Business Board Game: An … years in Asian universities. Simulation and gaming meets the requirements of such teaching programs, especially for active …