Hamada, Ryoju (ed.); Soranastaporn, Songsri (ed.); … - 2019 - 1st ed. 2019
Augmented Reality in Finance Learning Games -- Chapter 12. Learning Efficacy among Executives and Students of an Organizational … can we ensure Middle School Students Acquire Economic Thinking? Developing and Evaluating an Analog Game Involving … Students -- Chapter 39. City of Emotions – Case Studies for a Broader Scope of Intervention -- Chapter 40. Arising Hope after …