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We introduce a new solution concept for games in extensive form with perfect information, valuation equilibrium, which is based on a partition of each player's moves into similarity classes. A valuation of a player is a real-valued function on the set of her similarity classes. In this...
Persistent link: https://www.econbiz.de/10011599386
Aumann has shown that agents who have a common prior cannot have common knowledge of their posteriors for event $E$ if these posteriors do not coincide. But given an event $E$, can the agents have posteriors with a common prior such that it is common knowledge that the posteriors for $E$...
Persistent link: https://www.econbiz.de/10011599446
The main purpose of this paper is to provide a simple criterion enabling to conclude that two agents do not share a common prior. The criterion is simple, as it does not require information about the agents' knowledge and beliefs, but rather only the record of a dialogue between the agents. In...
Persistent link: https://www.econbiz.de/10014536875
We introduce a new solution concept for games in extensive form with perfect information, valuation equilibrium, which is based on a partition of each player's moves into similarity classes. A valuation of a player is a real-valued function on the set of her similarity classes. In this...
Persistent link: https://www.econbiz.de/10005730966
Aumann has shown that agents who have a common prior cannot have common knowledge of their posteriors for event $E$ if these posteriors do not coincide. But given an event $E$, can the agents have posteriors with a common prior such that it is common knowledge that the posteriors for $E$...
Persistent link: https://www.econbiz.de/10008490388