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models of communication and hierarchy restrictions in cooperative games, compare different network structures with each other …. Two well-known network structures are hierarchies and communication networks. We give an overview of the most common … and discuss network structures that combine communication as well as hierarchical features. Throughout the survey, we …
Persistent link: https://www.econbiz.de/10012605985
In this paper we introduce and characterize two new values for transferable utility games with graph restricted … communication and a priori unions. Both values are obtained by applying the Shapley value to an associated TU-game. The graph …
Persistent link: https://www.econbiz.de/10010326357
which they usually take different positions. Two examples of such structures are communication networks and hierarchies. In … feasible sets in communication networks and compare them with feasible sets arising from hierarchies. …
Persistent link: https://www.econbiz.de/10010325156
others creating socially suboptimal outcomes. We investigate if and how communication mitigates the strategic delay in … introducing communication into this setting reduces strategic delay. We implement our model in a laboratory experiment utilizing a … 2x2 design, where we vary the availability of communication and the number of agents. We find that communication …
Persistent link: https://www.econbiz.de/10013427592
We study cooperative games with communication structure, represented by an undirected graph. Players in the game are …-convexity is weaker than convexity. For games with a cycle-free communication structure, link-convexity is even weaker than super-additivity … proposed for this class of games. Given the graph structure we define a collection of spanning trees, where each spanning tree …
Persistent link: https://www.econbiz.de/10012723255
which they usually take different positions. Two examples of such structures are communication networks and hierarchies. In … feasible sets in communication networks and compare them with feasible sets arising from hierarchies …
Persistent link: https://www.econbiz.de/10014057176
We introduce an efficient solution for games with communication graph structures and show that it is characterized by … communication graph the total payoff to the players of this component in the game itself to the total payoff of these players when …
Persistent link: https://www.econbiz.de/10014043850
In this paper we introduce an extension of the model of restricted communication in cooperative games as introduced in … Myerson (1977) by allowing communication links to be directed and the worth of a coalition to depend on the order in which the … players enter the coalition. Therefore, we model the communication network by a directed graph and the cooperative game by a …
Persistent link: https://www.econbiz.de/10014047887
In this paper we introduce two values for cooperative games with communication graph structure. For cooperative games … between players is restricted. Existing values for communication graph games as the Myerson value and the average tree … centrality and the communication ability of each player. That implies that in unanimity games players that do not generate worth …
Persistent link: https://www.econbiz.de/10011586685
players' possibilities to cooperate. In this paper, we propose three new solutions for games with hierarchical structure and … games with levels structure. The transformations that map the set of hierarchical structures to the set of levels structures …
Persistent link: https://www.econbiz.de/10011288421