Showing 1 - 10 of 459
In this paper we introduce incomplete information à la global games into a max-min two-group contest with binary actions and we characterize the set of equilibria. Depending on whether the complete information assumption is relaxed on the value of the prize or on the cost of providing effort,...
Persistent link: https://www.econbiz.de/10015083601
Games with imperfect information often feature multiple equilibria, which depend on beliefs off the equilibrium path. Standard selection criteria such as passive beliefs, symmetric beliefs or wary beliefs rest on ad hoc restrictions on beliefs. We propose a new selection criterion that imposes...
Persistent link: https://www.econbiz.de/10010339744
Persistent link: https://www.econbiz.de/10012628998
Persistent link: https://www.econbiz.de/10001476256
We compare auctioning and grandfathering as allocation mechanisms of emission permits when there is a secondary market with market power and the firms have private information. Based on real-life cases such as the EU ETS, we consider a multi-unit, multi-bid uniform auction, modelled as a...
Persistent link: https://www.econbiz.de/10010226080
Persistent link: https://www.econbiz.de/10011996023
We study incomplete information games with ambiguity averse players. Our focus is on equilibrium concepts satisfying sequential optimality each player's strategy is optimal at each information set given opponents' strategies. We show sequential optimality, which does not make any explicit...
Persistent link: https://www.econbiz.de/10011906364
We consider multi-stage games, where at each stage, players receive private signals about past and current states, past actions and past signals, and choose actions. We fully characterize the distributions over actions, states, and signals that obtain in any (sequential) communication...
Persistent link: https://www.econbiz.de/10011872424
Persistent link: https://www.econbiz.de/10012244530
Persistent link: https://www.econbiz.de/10012434607