Showing 1 - 10 of 16
We use an experiment to explore how subjects learn to play against computers which are programmed to follow one of a number of standard learning algorithms. The learning theories are (unbeknown to subjects) a best response process, fictitious play, imitation, reinforcement learning, and a trial...
Persistent link: https://www.econbiz.de/10003379095
also study the asymptotic stability properties of rest points. While strict Nash equilibria may be unstable, we identify … sufficient conditions for local and global asymptotic stability which use concepts developed in evolutionary game theory. …
Persistent link: https://www.econbiz.de/10003379104
It is well known that the rock-paper-scissors game has no pure saddle point. We show that this holds more generally: A symmetric two-player zero-sum game has a pure saddle point if and only if it is not a generalized rock-paper-scissors game. Moreover, we show that every finite symmetric...
Persistent link: https://www.econbiz.de/10003943572
In this note we study a very simple trial & error learning process in the context of a Cournot oligopoly. Without any knowledge of the payoff functions players increase, respectively decrease, their quantity by one unit as long as this leads to higher profits. We show that despite the absence of...
Persistent link: https://www.econbiz.de/10009580461
This note contributes to the discussion of decision problems with imperfect recall from an empirical point of view. We argue that, using standard methods of experimental economics, it is impossible to induce (or control for) absent-mindedness of subjects. Nevertheless, it is possible to test...
Persistent link: https://www.econbiz.de/10009583877
addition, we show that evolutionarily robust Nash equilibria are asymptotically stable. A complete stability analysis for …
Persistent link: https://www.econbiz.de/10014224118
We use an experiment to explore how subjects learn to play against computers which are programmed to follow one of a number of standard learning algorithms. The learning theories are (unbeknown to subjects) a best response process, fictitious play, imitation, reinforcement learning, and a trial...
Persistent link: https://www.econbiz.de/10014061547
Persistent link: https://www.econbiz.de/10001510392
Persistent link: https://www.econbiz.de/10001571880
It is well known that the rock-paper-scissors game has no pure saddle point. We show that this holds more generally: A symmetric two-player zero-sum game has a pure saddle point if and only if it is not a generalized rock-paper-scissors game. Moreover, we show that every finite symmetric...
Persistent link: https://www.econbiz.de/10003949630