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A new concept of mixing distributed real and virtual worlds through a unified human-machine interface will be introduced, some first realizations and a focus on resulting challenges of control-theory and modeling are presented...
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The aim of this paper is to introduce Virtual Equivalence, a method to merge real circuits and virtual circuits. Also it is a new method to implement the Hyper-Bond (Bruns, 2001) for voltage and current flow. The electric power (current × voltage) interactions, at which the real electric...
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Sketching Working Experience: The Workbook provides information about the step-by-step process of the different sketching techniques. It offers methods called design thinking, as a way to think as a user, and sketching, a way to think as a designer. User-experience designers are designers who...
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