Brams, S. J.; Kilgour, M. D. - C.V. Starr Center for Applied Economics, Department of … - 2001
Using truels, or three-person duels, as an example, we show that how players perceive a multiple-round game will end can make a big difference in whether it ends non-cooperatively (producing a "bang") or just peters out (producing a "whimper"): 1. If the players view the number of rounds as...