Safferling, Christoph - Fachbereich Wirtschaftswissenschaften, Universität Konstanz - 2011
We use trade data from an online game economy to test the 'dopaminergic reward prediction error' (DRPE) hypothesis: upon buying a game item at a price which is obviously too low, a player should become more active in the trading market. We find that players are more willing to buy goods in the...